Can Microsoft’s New Xbox Change Multimedia?

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By Douglas A. McIntyre Published
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Steve Ballmer was willing to lose money on the Xbox for years. The console and its add-ons are finally a mildly profitable business. But, as Ballmer often does, he will lose money again in the name of conquering part of the multimedia entertainment industry. Along with the new Windows 8 and Surface tablet, the Xbox plan is his last best chance to elbow into the age of digital content.

Microsoft Corp. (NASDAQ: MSFT) will release its Xbox 360 “Entertainment for All” with a product that costs as low as $99. The fine print shows that the price depends on an Xbox Live Gold Membership of $14.99 a month for two years.

Redmond describes the new features:

With Xbox LIVE, take your Xbox 360 online to play Kinect and controller games with friends wherever they are. Instantly watch HD movies, TV shows and sports, and with Kinect, your voice is the remote control. Not sure what to play or watch? Find the latest entertainment with your voice. You can even download new songs, workouts, or levels to keep your games fresh.

Ballmer has the huge challenge of showing consumers why his company’s hardware and interconnectivity are better than those of his rivals. Microsoft comes late to the digital entertainment game, at least as it is played among many devices from other companies that “talk” to each other to build the “content everywhere” model. Is the Xbox an ideal hub for these activities? So far game consoles have been left behind in the rush to get social network activity and digital content online.

Microsoft does have a single important advantage. Both the Xbox 360 and Xbox Live products have tens of millions of users around the world. That gives the new product a footprint. It may not be as big as the one Apple Inc. (NASDAQ: AAPL) has with the iPhone, iPad and iPod, but it is, based on size, formidable. Ballmer has to take this single advantage and hope he can turn it into a new, very large, business.

Douglas A. McIntyre

Photo of Douglas A. McIntyre
About the Author Douglas A. McIntyre →

Douglas A. McIntyre is the co-founder, chief executive officer and editor in chief of 24/7 Wall St. and 24/7 Tempo. He has held these jobs since 2006.

McIntyre has written thousands of articles for 24/7 Wall St. He is an expert on corporate finance, the automotive industry, media companies and international finance. He has edited articles on national demographics, sports, personal income and travel.

His work has been quoted or mentioned in The New York Times, The Wall Street Journal, Los Angeles Times, The Washington Post, NBC News, Time, The New Yorker, HuffPost USA Today, Business Insider, Yahoo, AOL, MarketWatch, The Atlantic, Bloomberg, New York Post, Chicago Tribune, Forbes, The Guardian and many other major publications. McIntyre has been a guest on CNBC, the BBC and television and radio stations across the country.

A magna cum laude graduate of Harvard College, McIntyre also was president of The Harvard Advocate. Founded in 1866, the Advocate is the oldest college publication in the United States.

TheStreet.com, Comps.com and Edgar Online are some of the public companies for which McIntyre served on the board of directors. He was a Vicinity Corporation board member when the company was sold to Microsoft in 2002. He served on the audit committees of some of these companies.

McIntyre has been the CEO of FutureSource, a provider of trading terminals and news to commodities and futures traders. He was president of Switchboard, the online phone directory company. He served as chairman and CEO of On2 Technologies, the video compression company that provided video compression software for Adobe’s Flash. Google bought On2 in 2009.

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