Walmart Takes Video Game Trade-Ins

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By Douglas A. McIntyre Published
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As the age of video games ages, so do the number of discarded and unused video games, probably. Wal-Mart Stores Inc. (NYSE: WMT), the world’s largest retailer, means to take advantage of that via a video game trade-in program. Since Walmart is among the store chains that sells video games and consoles, the decision almost certainly will add to the revenue from this business.

The company announced:

Starting Wednesday, March 26, customers will be able to trade in their video games and apply the value immediately towards the purchase of anything sold at Walmart and Sam’s Club, both in stores and online. The traded-in games will then be sent to be refurbished and made available for purchase in like-new condition at a great low price.

The plan, therefore, allows Walmart to sell the refurbished games at a discount to new ones, which could bring in a new group of customers who need or want to pay less for their gaming.

The consumer’s effort to take part is easy:

  • Customers bring their working video games, in the original packaging, to the electronics department.
  • Associates scan the UPC code on the case and evaluate the game for obvious damage such as deep scratches or cracks.
  • The customer is then provided with a trade-in value for each game to accept.
  • The total value accepted by the customer is awarded immediately and can be applied at checkout in a Walmart store or Sam’s Club, or online at Walmart.com or SamsClub.com.

About 3,100 Walmart stores will participate.

Walmart is taking a last bite at an aging industry, which may not exist in its current form just years from now. The success of consoles made primarily by Sony Corp.’s (NYSE: SNE) PS4, Microsoft Corp.’s (NASDAQ: MSFT) Xbox One and Nintendo have been undermined by the rise of the tablet and smartphone. And traditional video games have been replaced to some extent by ones that can be downloaded from app stores, primarily those controlled by Google Inc. (NASDAQ: GOOG) and Apple Inc. (NASDAQ: AAPL). Some company has to take advantage of the end of an era. It might as well be Walmart, which has the customers, stores and online base to do so.

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About the Author Douglas A. McIntyre →

Douglas A. McIntyre is the co-founder, chief executive officer and editor in chief of 24/7 Wall St. and 24/7 Tempo. He has held these jobs since 2006.

McIntyre has written thousands of articles for 24/7 Wall St. He is an expert on corporate finance, the automotive industry, media companies and international finance. He has edited articles on national demographics, sports, personal income and travel.

His work has been quoted or mentioned in The New York Times, The Wall Street Journal, Los Angeles Times, The Washington Post, NBC News, Time, The New Yorker, HuffPost USA Today, Business Insider, Yahoo, AOL, MarketWatch, The Atlantic, Bloomberg, New York Post, Chicago Tribune, Forbes, The Guardian and many other major publications. McIntyre has been a guest on CNBC, the BBC and television and radio stations across the country.

A magna cum laude graduate of Harvard College, McIntyre also was president of The Harvard Advocate. Founded in 1866, the Advocate is the oldest college publication in the United States.

TheStreet.com, Comps.com and Edgar Online are some of the public companies for which McIntyre served on the board of directors. He was a Vicinity Corporation board member when the company was sold to Microsoft in 2002. He served on the audit committees of some of these companies.

McIntyre has been the CEO of FutureSource, a provider of trading terminals and news to commodities and futures traders. He was president of Switchboard, the online phone directory company. He served as chairman and CEO of On2 Technologies, the video compression company that provided video compression software for Adobe’s Flash. Google bought On2 in 2009.

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