Why Grand Theft Auto Online Will Pocket About 30% for Its Believers

Photo of Jon C. Ogg
By Jon C. Ogg Updated Published
This post may contain links from our sponsors and affiliates, and Flywheel Publishing may receive compensation for actions taken through them.

Take-Two Interactive Software Inc. (NASDAQ: TTWO) is trading at its highest levels since the recession. Things are about to get even better for investors, if Bank of America Merrill Lynch is correct. The firm reiterated a Buy rating, but the $24 price target is actually the highest price target on Wall Street. It is also representative of almost 30% more upside ahead.

Rockstar’s fan page shows that on August 15 it will unveil videos, including game play, for Grand Theft Auto Online. Merrill Lynch expects that this will be the biggest online experience for the franchise to-date. Analysts Justin Post and Ryan Gee said, “A strong downloadable content strategy could be transformative for the franchise and very important for Take-Two’s FY15 earnings outlook.”

It may be hard to imagine an MMORPG in the Grand Theft Auto context, but there may be something more than just a video game console and online experience. The report says:

The press speculates Rockstar is building a persistent, online world, similar to Second Life or World of Warcraft, and GTA Online will give each player its own online character/home to customize. At its core, we expect GTA Online will likely resemble GTA 4’s multi-player game with downloadable content enabling new single player and co-op missions, as well as competitive group play modes. … It is unlikely that GTA Online will offer a monthly subscription service like World of Warcraft, but we would expect more opportunities for players to spend real money on character, vehicle, or weapon upgrades via micro-transactions.

The report expects a base case of $250 million in digital for GTA Online. That is after $260 million for Call of Duty in 2012 and $200 million for Battlefield 3. Borderlands 2 was $100 million. Merrill Lynch sees Grand Theft Auto 5 shipping 19 million units during this fiscal year. The call here is for Take-Two to rise to $24 based on the GTA 5 launch and the possibility that a greater visibility on the digital revenue opportunity could be a near-term catalyst for the stock.

Take-Two shares closed up 0.5% at $18.66. against a 52-week range of $8.74 to $18.87. Its market cap is just over $1.6 billion.

Photo of Jon C. Ogg
About the Author Jon C. Ogg →

Jon Ogg has been a financial news analyst since 1997. Mr. Ogg set up one of the first audio squawk box services for traders called TTN, which he sold in 2003. He has previously worked as a licensed broker to some of the top U.S. and E.U. financial institutions, managed capital, and has raised private capital at the seed and venture stage. He has lived in Copenhagen, Denmark, as well as New York and Chicago, and he now lives in Houston, Texas. Jon received a Bachelor of Business Administration in finance at University of Houston in 1992. a673b.bigscoots-temp.com.

Featured Reads

Our top personal finance-related articles today. Your wallet will thank you later.

Continue Reading

Top Gaining Stocks

CBOE Vol: 1,568,143
PSKY Vol: 12,285,993
STX Vol: 7,378,346
ORCL Vol: 26,317,675
DDOG Vol: 6,247,779

Top Losing Stocks

LKQ
LKQ Vol: 4,367,433
CLX Vol: 13,260,523
SYK Vol: 4,519,455
MHK Vol: 1,859,865
AMGN Vol: 3,818,618